Juan Martinez | Portfolio
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When an incredible game comes out, I like to use it as inspiration for animation and overall game feel. The following samples are not meant to be 1-to-1 copies, but the feeling is adapted to another game.

Reference

Practice

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Spyro Remastered: Run animation study
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New Super Lucky's Tale
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Legend of Zelda: Breath of the Wild: Sword combo animation study.
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Unreleased Project
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Mario Odyssey: Jump animation and timing study.
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New Super Lucky's Tale
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Zelda: Link to the Past: Level design and pacing study.
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Coba: Tale of the Moon
This level did not ship with the game.
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A highly realistic Walking Dead style animation was requested. It was difficult to pull a reference from the tv show, so I filmed a friend acting it out.
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Zombie Gunship Survival
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Temple Run 2: A highly realistic run animation was requested. I filmed a friend of mine with a similar body type.
© Portfolio of Juan Martinez, Technical Animator